dd-cards · Configuration
Server config
config/server.lua — automatic SQL install, freehand drawing, the default payment method and how players are told their order is ready.
config/server.lua holds the four options that only the server reads.
AutoInsertSql
Create the database tables automatically on start.
AutoInsertSql = true,
| Value | Behaviour |
|---|---|
true | dd-cards runs install/sql/dd-cards.sql itself at boot |
false | Nothing is run — import the SQL yourself before starting the resource |
Every statement in the file is CREATE TABLE IF NOT EXISTS, so on a server that already has the
tables this does nothing at all. It will not touch, reset or migrate existing data.
Leave it on unless your host restricts what the server user may CREATE, or you prefer to apply
schema changes by hand.
Warning
With AutoInsertSql = false and the SQL not imported, the first order will fail because the
tables are missing.
EnableFreehandDrawing
Whether players may draw freehand on a card.
EnableFreehandDrawing = true,
Important
This is enforced on the server, not just hidden in the UI. When false, freehand strokes are
stripped from the submitted design as well, so a modified client cannot sneak them through.
DefaultPaymentMethod
Which payment option is pre-selected in the order step.
DefaultPaymentMethod = 'cash',
| Value | Behaviour |
|---|---|
'cash' | Takes it from the player's pocket |
'bank' | Takes it from their bank balance |
Players can always switch before submitting; the server charges whichever they actually chose.
Notification
How the player is told their order is ready.
Notification = {
provider = 'auto',
useMail = true,
sender = 'Business Card Fabric',
},
provider
| Value | Behaviour |
|---|---|
'auto' | Use whichever supported phone is running — lb-phone, then npwd, then qb-phone — and fall back to a plain ox_lib notification if none is |
'lb-phone' | LB Phone |
'npwd' | npwd, through its mail app |
'qb-phone' | qb-phone, through its mail app |
'ox_lib' | Plain on-screen notification, no phone required |
useMail
Phone providers deliver a mail that stays in the inbox rather than a push notification that vanishes when dismissed.
Recommended true: an order becomes ready minutes later, while the player is busy elsewhere. Set
false to get a push notification instead where the phone supports one. Ignored by the 'ox_lib'
provider, which has no inbox.
sender
Name the mail appears to come from. Defaults to 'Business Card Fabric'.
Offline players
qb-phone and npwd address mail by citizenid, so a mail sent while the player is offline is written straight to their inbox and is waiting at their next login.
lb-phone addresses by phone number, which only exists for a live session, so it cannot deliver to an offline player.
Either way the order finishes on time and waits for them in the Orders menu — the notification is a convenience, not the delivery mechanism.